

And of course, the game will actively try to stop you from accepting a loss by throwing up various messages warning you that you'll lose these bonuses if you give up now. Since losing a level also means losing some or all of the active powerups you have, your next try is going to start with a huge handicap. The main problem here is that it's very easy to lose a level. The way this game practices the concept however, is bordering on predatory. In theory, microtransactions like this can be a decent way for players to get a little help and support the games they play.

These gold bars can then be spent on extra moves or various powerups when needed. Here, you can purchase packages of gold bars with real money. This not only allows you to try and earn a better score, but your actions in the level will also count towards charging up your powerups, feeding your pet, and other bonuses.Įasily the most objectionable thing in Candy Crush Saga is the in-game store. On a side note, you can also go back and replay a level you've already cleared. In those levels, you can only work around the troublesome candy. These pieces cannot be matched or cleared, and they'll create new chocolate pieces regularly. But, later on, you'll encounter chocolate generators.
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You can free up the spaces it occupies by making a match nearby, and if there's no more chocolate on the board, you don't have to worry about it anymore. Chocolate blocks off the spaces it occupies, and over time, it spreads over the board, making it a cumbersome obstacle.

This is done by continually introducing new types of game pieces as you progress.įor example, you'll get introduced to chocolate early on. One of Candy Crush Saga's strongest points is that it manages to keep things unique despite the huge number of levels it features. When puzzle games brag about having over a few hundred levels, it's often a sign that the game is little more than a time waster or becomes very repetitive after a while. But the way it constantly pushes players towards its store makes it unsuitable for kids. Effectively, you're regularly steered towards spending real money on things that don't really help you.ĭon't get me wrong there is a good, solid Match 3 game here. Gold bars, while a fictional currency, are purchased using real money, and you need a lot of gold bars to buy even the cheapest things. The problem with this (and other prompts that you'll come across) is that you buy these items with gold bars. In theory, these extra moves can help you solve the level, but this isn't always the case. Instead of just accepting the loss and moving on, you're prompted (sometimes more than once) to purchase extra moves. Since everything depends so heavily on powerups, losing your bonuses is treated as a big deal. This is where my biggest issue with this game comes into play.

Thus, if you try again immediately, you'll be starting the level with a disadvantage and likely lose again. When you lose a level, you also lose various perks and bonuses you've acquired in previous levels. However, no matter how good you are at Match 3 games, you will eventually lose a level or two, and this is when things go downhill.
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On the plus side, many of the more common powerups can be created by manipulating the candies within a level, and there are number of relatively easy ways to gain more through gameplay. In fact, you might find it hard to progress without powerups a detail that can be a bit frustrating at times. One of the things that'll help you clear the levels are the various powerups that can be earned, bought, or created. Swap too many candies carelessly, and you'll lose the level very quickly. Instead of trying to clear a board within a time limit, each level is a unique puzzle where you try to accomplish some objective within a given amount of moves. But, while it does have the typical tile swapping mechanics seen in all Match 3 games, Candy Crush Saga doesn't use them in the usual way. Candy Crush Saga is probably the most well known mobile game out there, assuming it hasn't also usurped Bejeweled as the best known Match 3 game.
